New Girl Scout Leadership Experience

Discover, Connect and Take Action, the new Girl Scout Leadership ExperienceBy participating in activities based on the 3 Leadership Keys, the girls are discovering their own abilities, interests, and values, connecting with others to learn and experience something new, and are ready, able, and willing to take action with what they’ve learned to make a difference in their world or community. 

What is a Journey?

  • A nationally packaged journey is designed to make it easy for girls and the volunteers who guide them to engage in the Leadership Experience.  By following the journey plan - girls and adults will be “doing the leadership experience” - even without having to deeply know all the concepts.
  • A journey puts themed activities, discussions, team building and reflections in a sequence that makes sense. The “sample sessions” in the adult guides are intended - not as a “set number of meetings” - but to provide momentum and a road map for a ‘whole adventure’ that has more impact then any one activity in the journeys.  No matter how much time girls spend on a journey, the whole is always greater then any single part. 
  • The journeys have been created to provide meaningful experiences centered on both the keys to leadership – Discover, Connect, Take Action - and the processes - girl led, learning by doing and cooperative learning.
  • Journeys will provide an important foundation for each age level in Girl Scouting for girls and volunteers.  Just by following a journey, members will be engaging in the New Girl Scout Leadership Experience (and practicing some Girl Scout traditions!).  When the journey ends, girls and their volunteers can apply what they have learned to everything else they do in Girl Scouting.

First Journey Series: "It's Your World - Change It"

The major focus of this journey - at every grade level - is girls learning to Take Action to change their world. This Journey includes girls exploring some of the values, team building and critical thinking skills that enable them to get at root causes of problems and begin to create solutions that contribute to change.

Girl Scout Daisy: (Grades K-1)

The Daisy Flower Garden is a journey for kindergartners and first-graders where a favorite pastime, gardening, meets the Girl Scout Law. The result is a storybook world of flowers and little girls who, together, do great things.  Girl Scout Daisies will especially enjoy meeting the colorful, international characters who teach them to live the Girl Scout Law. The adult “how-to” guide offers Garden Story Time tips, key ideas for garden projects, and all the Girl Scout history and traditions needed for an adventure starring Amazing Daisy, a new flower friend for the girls.

Daisy Flower Garden Journey Cover

Girl Scout Brownie: (Grades 2-3)

What are the most important keys for a Girl Scout to own?  The Brownie Quest, which has second and third graders traveling along two colorful trails – one they can enjoy on their own and one they explore with their Girl Scout group – answers that question in a very special way. Along the Quest, Girl Scout Brownies will meet three new friends and a bright and shining elf – in a brand-new Brownie story meant to inspire their own Take Action Projects.  The accompanying adult guide offers all the tips needed to create and maintain a sense of fun and mystery along the entire Quest. Instructions for a Brownie Brainstorm, Brownie Team Trade, and other activities ensure a quality and fun time for the girls.

The Girl Scout Brownie Journey Cover: Brownie Quest

Girl Scout Junior: (Grades 4-5)

Girl Scout Juniors go even further with their journey called Agent of Change, which is filled with ceremonies and circles, real-life heroines, and special new characters, including the fashion-savvy spider named Dez. Along the way, girls learn how their own power combines into team  power and then moves out to become community power (kind of like how Dez weaves her web from the inside out.) The journey’s centerpiece is a comic story of girl heroines who will inspire the Juniors to create their own stories – on paper and in life.

Girl Scout Junior Journey cover: Agent of Change

Girl Scout Cadette: (Grades 6-8)

Life is ‘aMaze’ of relationships and this next journey has Girl Scout Cadettes maneuvering through all its twists and turns to find true friendships, plenty of confidence, and maybe even peace.  As they focus on the relationship skills we all need as leaders, they learn skills to resolve conflicts and to cope with bullies.  The adult guide offers tips for talking about relationship issues with girls, and pointers for understanding Cadettes’ development and creating a safe, welcoming space.

Girl Scout Cadette - Amaze Journey cover

Girl Scout Senior: (Grades 9-10)

Girl Scout Seniors know the world is not ideal.  Their journey, called GIRLtopia, is their chance to imagine a perfect world – for girls.  What if we could all learn to read? What if there was no violence in the world?  They’re invited to create their vision as an art project – in any medium they choose.  Then they’ll take action to make their vision a reality through action projects that bring the world a little closer to ideal!.  Leaders, after all, are visionaries!

Girl Scout Senior Journey cover - Girl Topia

Girl Scout Ambassador: (Grades 11-12)

How often have you seen something that really needed to be changed and wondered “Why isn’t someone doing something about that?”  The journey called Your Voice, Your World:  The Power of Advocacy gives Girl Scout Ambassadors a way to be that someone – an advocate with the power to start the first flutter of real and lasting change.  While creating their own “butterfly effect,” they’ll gain an array of skills – such as networking, planning, and learning to speak up for what they believe – that will benefit them as they prepare for life beyond high school.

Girl Scout Ambassador - Journey cover, Your Voice - Your World